Overview

Learn to create a galaxy by emitting particles based off an image using the images color value as a texture. This is an awesome technique that has endless possibilities.

Project Files

Tutorial

And Another Thing!

I have received a lot of questions in regards to the galaxy tutorial. Specifically,  how to render the particles correctly. This short video helps explain how to do this plus will help you solve more rendering problems in the future. 

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5 replies on “Galaxy Tutorial”

  • Ed
    March 4, 2015 at 10:38 am

    My particles are not receiving any color info from texture map, when I tried to use an object instead of plane…

    I did unwrap the uv

  • david
    January 29, 2016 at 5:31 am

    some times its buggy I had to restart maya to get mine working

  • maycon
    November 3, 2016 at 12:21 pm

    i still see my plane

  • Mirjam
    February 26, 2018 at 10:15 am

    Is there a chance to render it with Arnold?

  • July 31, 2021 at 8:20 am

    […] Galaxy Tutorial Questions […]